John Deere STS Combines
A downloadable mod
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Converted this John Deere STS series combine. I added the Quadtracs instead of the T9 smart tracks that it originally had in fs22. All credit goes to original modder from fs22. Dev log is clean and should be good to go but if you find anything just let me know. Enjoy!!
Updated trailer trigger preset so now ai unloading works 5/18/25
Fixed Straw and chopper animation 5/18/25
Fixed linknode that I left out when fixing the straw animation 5/20/25
Status | Released |
Category | Game mod |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | B13mods |
Tags | Farming Simulator 25 |
Download
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Click download now to get access to the following files:
FS25_JD_STS70.zip 48 MB
Comments
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i like the mod but you should try making a 1688 combine and a 1640 combine
where do you get the kinze grain cart from in your picture great combine mod btw
I think I got it on mod network or king mods
I had to edit the mod. It doesn't have any stopping power and routinely runs off course with courseplay and the games AI worker. I had to increase each individual tires brakes to 0.5 and the motorized brake power. You might want to check that out.
Okee dokee, ill check into that
B13mods, thank you for converting this mod, looks awesome! I did notice a couple errors in the log when purchasing the combine while in game (f2). The log mentions the chopper index being incorrect. Thank you again!
ok ill look into it
Got the linknode added. I must have forgot to put that in when fixing the straw/chopper animation. Should be good now
Awesome, thank you!
No, thank you for noticing that so I could get it fixed!
any chance you will be converting the matching headers for this combine? There is especially a lack of smaller then 40ft heads for John Deere available. I am amazed at the speed you are kicking out these conversions. Nice job.
the chaff coming out of the rear axle rather than the spreader?
All that is set up on the original node index, ill see if i can get it fixed so its accurate
i hate to ask but when i use the combine for course play or AI game helper the combine wont unload on itself when i pull a cart to it any idea?
Yes ill have the fix for that when i get home tonight. I forgot all about that. Thanks for spotting that!
what is the fix for it I have another combine that has problems please and thank you!
Is it the 2388 case?
yes it is, I just like to know how to get that to work without asking again if I have it on a mod. You know
in the i3d file under trailer trigger you go to rigid body and under preset you will select FILL_TRIGGER and then save it
Did u fix it?
not yet. I'll be home later tonight to get it fixed
I know your busy but since you do such an amazing job could you pleaseee convert the gleaner R series from fs 22??
If you can that would be great TYSM
OMG THANK YOU SO MUCH YOU ARE THE BEST!!
Looks awesome man, so pumped to have this back.
Thank you!
Are you the original author? If not can you give him credit at least?
Im not, all cedit goes to original modder, i just convert it with shader convert for 25
I believe the original creator was SiiD modding.
Dont get me wrong, i appreciate this, but i would also like the original creater to know i appreciate it lol
you got discord?
I don't
Any reason why my game would crash when I step out of the combine?
No idea, ive been using it with no problems
same my game is fine
could you teach me to convert mods?
update on the kinze planter?
I have a few other things I want to finish up then I'll get back on it. Wanted to take a break from it.
Hey B13 is there a way to get ahold of you i have a private request if your interestred converting my combine willing to give all credits
Yea, my email is alecborell13@gmail.com
sent an email